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Ring of regeneration: Difference between revisions

From Ashenzari's Archive
imported>Ion frigate
m 1 revision: some various item uploads
imported>MoogleDan
Updated flavour for 0.11, cleaned up
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{{flavour|This wonderful ring greatly increases the recuperative powers of its wearer, but also considerably speeds his or her metabolism while doing so.}}


A '''ring of regeneration''' increases its wearer's [[regeneration rate]] by 40, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial. When natural healing is unavailable, the ring's effects are less impressive; [[deep dwarves]] and bloodless [[vampire]]s gain no HP regeneration whatsoever from wearing it, but it does help you recover from [[sickness]] significantly faster.
A '''ring of regeneration''' increases its wearer's [[regeneration rate]] by 40, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial. When natural healing is unavailable, the ring's effects are less impressive; [[deep dwarves]] and bloodless [[vampire]]s gain no HP regeneration whatsoever from wearing it, but it does help you recover from [[sickness]] significantly faster.

Revision as of 00:57, 22 February 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


Type Jewellery
Name Ring of regeneration
Icon
This wonderful ring greatly increases the recuperative powers of its wearer, but also considerably speeds his or her metabolism while doing so.

A ring of regeneration increases its wearer's regeneration rate by 40, greatly hastening the HP recovery rate of your character. This benefit becomes less pronounced as your max HP rises, but its effect is always substantial. When natural healing is unavailable, the ring's effects are less impressive; deep dwarves and bloodless vampires gain no HP regeneration whatsoever from wearing it, but it does help you recover from sickness significantly faster.

However, this healing comes at a cost. Every turn that the ring provides any HP- or sickness-recovery effect, your metabolism is increased by 3 (twice that of the average character). This metabolism increase does not apply when you are at full health and not sick, so there's no need to fear it starving you when you don't even need healing. Also, characters that have no hunger clock to speak of (mummies and lichform) can wear them without fear, enjoying the benefits at no cost.