Ring of protection: Difference between revisions
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Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game. | ||
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{{rings}} | {{rings}} | ||
Revision as of 16:56, 4 October 2016
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
A ±X ring of protection affects the AC of the wearer by X (ranges from -6 to 6). If X is negative, the ring is normally cursed. Even if you've identified rings of protection in general, you won't know the specific amount of protection a given ring offers until after you've put it on.
Desirability
Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game.
| Amulets |
|---|
| Dismissal • Faith • Guardian spirit • Gourmand • Harm • Inaccuracy • Magic regeneration • Rage • Reflection • Regeneration |