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Recall: Difference between revisions

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{{Spell
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{{Flavour|This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures to a nearby position adjacent to the caster.}}
{{Flavour|This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures to a nearby position adjacent to the caster.}}
'''Recall''' is a [[Summonings]]/[[Translocations]] spell which teleports all enslaved or summoned creatures on the current floor to the caster's vicinity. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures.
'''Recall''' is a [[Summonings]]/[[Translocations]] spell which gradually teleports all enslaved or summoned creatures on the current floor to the caster's vicinity, one every 3-6 [[aut]]. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures.


==History==
==History==

Revision as of 18:20, 2 May 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


This spell is greatly prized by summoners and necromancers, as it allows the caster to recall any friendly creatures to a nearby position adjacent to the caster.

Recall is a Summonings/Translocations spell which gradually teleports all enslaved or summoned creatures on the current floor to the caster's vicinity, one every 3-6 aut. It can only bring creatures to within a three-square radius of the caster, so don't expect to pull entire armies into cramped hallways. In an open area (at least 7-by-7, with the caster in the middle), it can summon at most 48 creatures.

History

In 0.12 it will be possible to recall flying monsters over lava or deep water.

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