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Overloaded: Difference between revisions

From Ashenzari's Archive
imported>Spudwalt
mNo edit summary
imported>MoogleDan
Updated for 0.14, added 0.15 notes
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{{version012}}
{{version014}}
An [[encumbered]] character who continues picking up items will eventually become [[overloaded]] instead, suffering the following:
An [[encumbered]] character who continues picking up items will eventually become '''overloaded''' instead, suffering the following:
*Cannot climb [[stairs]]
*Cannot climb [[stairs]]
*+3 to [[movement]] delay
*+3 to [[movement]] delay
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Grabbing further items eventually becomes impossible. To avoid being overloaded, the player should find a safe area to make a [[stash]] of items they don't need to carry around at all times.
Grabbing further items eventually becomes impossible. To avoid being overloaded, the player should find a safe area to make a [[stash]] of items they don't need to carry around at all times.


==History==
The overloaded status effect (and item weight in general) will be removed in [[0.15]].
[[Category:Crystal Ball Articles]]
[[Category:Status effects]]
[[Category:Status effects]]
[[Category:Movement]]
[[Category:Movement]]

Revision as of 14:10, 13 August 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.

An encumbered character who continues picking up items will eventually become overloaded instead, suffering the following:

Grabbing further items eventually becomes impossible. To avoid being overloaded, the player should find a safe area to make a stash of items they don't need to carry around at all times.

History

The overloaded status effect (and item weight in general) will be removed in 0.15.

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