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Orc high priest: Difference between revisions

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Spells: [[Pain]] (1d13), [[Smiting]] (1d11+6), [[Summon Demon]], [[Animate Dead]], [[Heal Other]]
Spells: [[Pain]] (1d13), [[Smiting]] (1d11+6), [[Summon Demon]], [[Animate Dead]], [[Heal Other]]
<!--spl-bot-begin-->
==Spells==
{{Spellcaster
|number=
|slot1=[[Pain]] (d13)
|slot2=[[Summon Demon]]
|slot3=[[Summon Demon]]
|slot4=[[Smiting]] (7-17)
|slot5=[[Animate Dead]]
|slot6=[[Minor Healing]]
}}
{{clear}}
<!--spl-bot-end-->


==Tips & Tricks==
==Tips & Tricks==

Revision as of 19:05, 24 January 2013

For a list of all orcs, see list of orcs.


An exalted servant of the orc god Beogh, mumbling fearsome prayers.

Useful Info

Orc high priests are similar to orc priests, but are significantly more dangerous. Along with their smite attack, they can summon dangerous demons and raise their fallen allies as zombies. They are often found on Orcish Mines:4 (but may appear earlier).

Spells: Pain (1d13), Smiting (1d11+6), Summon Demon, Animate Dead, Heal Other

Spells

Spell set
Slot1 Pain (d13)
Slot2 Summon Demon
Slot3 Summon Demon
Slot4 Smiting (7-17)
Slot5 Animate Dead
Slot6 Minor Healing

Tips & Tricks

Most characters first exploring the Orcish Mines aren't prepared for dealing with several tier-2 demons along with a horde of heavily armed orcs, so try not to give orc high priests time to summon much. Don't be afraid to run if a fight suddenly gets overwhelmingly dangerous.