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Mace: Difference between revisions

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Revision as of 03:29, 21 December 2012

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


Name Mace
Skill Maces & Flails
Damage 8
Accuracy +3
Base delay (%) 140%
Min delay ?
Hands 1H
Size ?
Ranged? No
A short metal spiked military club. This effective instrument dents armour and breaks bones through blunt force.

"[My plan] does not propose to fill your lobby with squabbling colony agents, who will require the interposition of your mace at every instant to keep the peace among them."

-Edmund Burke, "On Conciliation With America", speech in Parliament. 1775.

This weapon falls into the 'Maces & Flails' category. It is a one handed weapon, and it is better for the strong.

The mace is a fairly light Maces & Flails weapon. Although a decent option for the early game, you'll want to find something more powerful as soon as possible.


Common Dwarven Orcish
Mundane File:Mace 1.png File:Dwarven mace 1.png File:Orcish mace 1.png
Magical/Artifact File:Mace 2.png File:Dwarven mace 2.png File:Orcish mace 2.png
Unrandart Maces
Mace of Brilliance
Scepter of Torment
Weapons
Axes Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe
Maces & Flails Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip
Long Blades Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword
Polearms Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula
Ranged Weapons Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow
Short Blades Dagger • Quick blade • Rapier • Short sword
Staves Lajatang • Magical staff • Quarterstaff
Throwing Boomerang • Dart • Javelin • Large rock • Stone • Throwing net