Large abomination: Difference between revisions
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==History== | ==History== | ||
*In [[0.31]], large abominations will have speed 10 instead of 6-12. | |||
*Prior to [[0.27]], large abominations could heal by merging with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]] to create large abominations. | *Prior to [[0.27]], large abominations could heal by merging with [[crawling corpse]]s and [[macabre mass]]es. Also, monsters could cast [[Twisted Resurrection]] to create large abominations. | ||
*Prior to [[0.16]], players could also cast Twisted Resurrection. | *Prior to [[0.16]], players could also cast Twisted Resurrection. | ||
*Prior to [[0.14]], abominations could regenerate naturally. | *Prior to [[0.14]], abominations could regenerate naturally. | ||
[[Category:Crystal Ball Articles]] | |||
Revision as of 19:13, 17 November 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
| large abomination X | |
|---|---|
| HP | 32-66 |
| HD | 11 |
| XP | 719 |
| Speed | 10 - 15 |
| AC | 11 |
| EV | 6 |
| Will | 100 |
| Attack1 | 32 (hit: plain)
|
| Resistances | rPois+++ rDrown rMiasma rN+++ rTorm |
| Vulnerabilities | Holy Silver |
| Habitat | Land |
| Intelligence | Brainless |
| Uses | Uses nothing |
| Holiness | Undead |
| Size | Large |
| Type | small abomination, large abomination |
| Flags | Evil Unbreathing |
| A hideous conglomeration of mangled body parts, possessed and altered in ways that challenge sanity. Each varies in speed, strength, or resilience by the nature of whatever unfortunates were used to make it.
“No — it wasn't that way at all. It was everywhere — a gelatin — a slime yet it |
Useful Info
Tips & Tricks
- Abominations with high speed are hard to escape from. If you're banished to the Abyss early, and notice a quick abomination, considered teleporting.
- One stat that isn't randomized is their willpower. Unfortunately, at 100, it is moderately high: don't expect Hexes or hex wands to do much unless they are at high power.
Alternate Tiles
History
- In 0.31, large abominations will have speed 10 instead of 6-12.
- Prior to 0.27, large abominations could heal by merging with crawling corpses and macabre masses. Also, monsters could cast Twisted Resurrection to create large abominations.
- Prior to 0.16, players could also cast Twisted Resurrection.
- Prior to 0.14, abominations could regenerate naturally.