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Kobold brigand: Difference between revisions

From Ashenzari's Archive
imported>Ion frigate
m 1 revision: medium monsters pt 1; apparently images don't work
imported>CC Bot
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<!--monster-bot-begin-->
{{monster
{{monster
|name=big kobold
|name=big kobold
|glyph={{Yellow|K}}
|glyph={{Yellow|K}}
|tile=[[File:Big kobold.png]]
|tile=[[File:Big kobold.png]]
|flags={{Warm blood flag}}<br>{{Speaks flag}}
|flags={{Speaks flag}}<br>{{Warm blood flag}}
|resistances=none
|resistances=None
|vulnerabilities=none
|vulnerabilities=None
|max_chunks=3
|max_chunks=3
|meat={{Poisonous corpse}}
|meat={{Poisonous corpse}}
Line 11: Line 12:
|holiness={{Natural}}
|holiness={{Natural}}
|magic_resistance=20
|magic_resistance=20
|hp_range=17 - 38
|hp_range=17-38
|avg_hp=27
|armour_class=3
|armour_class=3
|evasion=12
|evasion=12
|habitat=land
|habitat=Land
|speed=10
|speed= 10
|size={{Medium}}
|size={{Medium}}
|item_use={{Weapons armour}}
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
|attack1=7 ({{Hit type}}: {{Plain flavour}})
|attack1=7 ({{Hit type}}: {{Plain flavour}})
|attack2=
|attack2=
Line 24: Line 24:
|attack4=
|attack4=
|hit_dice=5
|hit_dice=5
|base_hp=3
|extra_hp=5
|fixed_hp=0
|intelligence={{Normal intelligence}}
|intelligence={{Normal intelligence}}
|genus=kobold
|genus=kobold
|species=big kobold
|species=big kobold
}}
}}
<!--monster-bot-end-->
{{Flavour|An unusually large kobold.}}
{{Flavour|An unusually large kobold.}}



Revision as of 18:39, 2 May 2013


An unusually large kobold.

Useful Info

Big kobolds are much like their smaller cousins, only tougher, stronger, more likely to be found in packs, and often packing dangerous needles. They are often found in the early Dungeon and the Sewers.

Tips & Tricks

  • Low level characters should definitely try to force kobold packs into corridors to keep them from using their needles or surrounding you.
  • If you can lure them into melee (and are strong enough in melee to deal with them), this may help you avoid death by curare.
  • You can often trick big kobolds found in the Sewers into fighting from shallow water. This greatly reduces their melee combat skills if you're fighting from dry land.