Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Joseph: Difference between revisions

From Ashenzari's Archive
imported>Bwijn
Fixing layout error
imported>Spudwalt
No edit summary
Line 10: Line 10:


==Tips & Tricks==
==Tips & Tricks==
*His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly. Or run (around corners)!
*His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly.
*If you have access to them, [[Repel Missiles#Player sources|RPML means]] and [[Invisibility]] will greatly reduce his ability to harm you at range.
*As with many ranged attackers, ducking around a corner is a good way to lure him into melee range.
*If you have access to a source of [[Repel Missiles#Player sources|Repel Missiles]] and/or [[Invisibility]], they will greatly reduce his ability to harm you at range.


[[Category:Human]]
[[Category:Human]]

Revision as of 03:58, 14 January 2021

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Looks like a mercenary in a stupid-looking hat.

Useful Info

Joseph, a Mercenary is a unique human armed with a quarterstaff and sling, both of which are often branded. Whether he is more dangerous in melee or at range depends entirely upon what he generates with.

Location

Tips & Tricks

  • His sling can do significant damage quickly, even to characters in decent armour. Try to face him without a lot of enemy support, and take him out quickly.
  • As with many ranged attackers, ducking around a corner is a good way to lure him into melee range.
  • If you have access to a source of Repel Missiles and/or Invisibility, they will greatly reduce his ability to harm you at range.