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Jellyfish: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Removed obsolete link, added 0.12 History
imported>CommanderC
not something new
Line 39: Line 39:
*Poison resistance renders them both harmless and edible.
*Poison resistance renders them both harmless and edible.
*If poisoned, back off and let yourself recover before fighting them later. There's no sense in letting yourself get stung to death by a monster that can't follow you on land.
*If poisoned, back off and let yourself recover before fighting them later. There's no sense in letting yourself get stung to death by a monster that can't follow you on land.
==History==
In [[0.12]], jellyfish stings will have a 33% chance of causing one point of [[strength]] damage along with their poison.

Revision as of 00:35, 29 December 2012

jellyfish J 
HP 12 - 32
HD 4
XP 60
Speed 10
AC 0
EV 5
Will 16
Attack1 1 (sting: poison drain strength)


Attack2 1 (hit: plain)


Resistances rPois+
Vulnerabilities None
Habitat water
Intelligence Plant
Uses Uses nothing
Holiness Natural
Size Little
Type jellyfish, jellyfish
Flags Submerges
A pulsating glob of transparent flesh, waiting just below the surface to sting you with its many tentacles.

Useful info

Jellyfish are fragile aquatic monsters with poisonous stings. They flee to deep water when severely injured, and can be found anywhere that water occurs, apart from the first few floors of the Dungeon.

Tips & Tricks

  • Poison resistance renders them both harmless and edible.
  • If poisoned, back off and let yourself recover before fighting them later. There's no sense in letting yourself get stung to death by a monster that can't follow you on land.