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Inhibited Regeneration: Difference between revisions

From Ashenzari's Archive
imported>NormalPerson7
Fix.
imported>NormalPerson7
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|Rank||Effect||Flavor
|Rank||Effect||Flavor
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|1||[[Regeneration]] decreased by 50% when enemies in LoS||You do not regenerate when monsters are visible.  
|1||No (non-divine) HP [[regeneration]] when monsters are in line of sight.||You do not regenerate when monsters are visible.  
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| colspan="3" |
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The [[regeneration]] spell will not function when this mutation is active, however [[Trog]]'s Hand will.
Prior to [[0.20]], this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped.
Prior to [[0.20]], this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped.
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|- style="font-style:italic;"  

Revision as of 20:20, 1 February 2018

Rank Effect Flavor
1 No (non-divine) HP regeneration when monsters are in line of sight. You do not regenerate when monsters are visible.

Species notes: Ghouls start at rank 1.

The regeneration spell will not function when this mutation is active, however Trog's Hand will.

Prior to 0.20, this mutation had 3 ranks: at rank 1, regeneration was slowed when monsters were visible, rank 2 was the current rank 1, and at rank 3 regeneration was completely stopped.

Bad mutation