Ice Elementalist: Difference between revisions
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==Strategy== | ==Strategy== | ||
A strong choice; their starting book offers you excellent offense, defense, and a powerful summon. | |||
==History== | ==History== | ||
Revision as of 23:23, 5 November 2014
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
| Ice Elementalists are magicians who have specialised in ice, one of the four types of elemental magic. Ice Magic offers a balance between destructive conjurations and protective charms. |
Preferred Races
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 robe
- Book of Frost
- Bread ration
- 20 gold
Starting Skills and Stats
These are adjusted by your species' aptitudes.
- Dodging: 2
- Stealth: 2
- Spellcasting: 2
- Conjurations: 1
- Ice Magic: 3
Choosing Ice Elementalist adds 7 to your starting Intelligence and 5 to your starting Dexterity.
Strategy
A strong choice; their starting book offers you excellent offense, defense, and a powerful summon.
History
Prior to 0.14, Ice Elementalists only started with 1 level of Spellcasting.
| Backgrounds | |
|---|---|
| Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
| Zealots | Berserker • Chaos Knight • Cinder Acolyte |
| Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
| Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Forgewright • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
| Metamorphs | Shapeshifter • Stalker • Mystic |
| Adventurers | Artificer • Wanderer • Delver |