Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Hobgoblin: Difference between revisions

From Ashenzari's Archive
imported>CC Bot
No edit summary
imported>CC Bot
No edit summary
Line 15: Line 15:
|magic_resistance=1
|magic_resistance=1
|hp_range=4-7
|hp_range=4-7
|avg_hp=5
|armour_class=2
|armour_class=2
|evasion=10
|evasion=10
Line 26: Line 27:
|attack4=
|attack4=
|hit_dice=1
|hit_dice=1
|base_hp=4
|extra_hp=3
|fixed_hp=0
|intelligence={{Normal intelligence}}
|intelligence={{Normal intelligence}}
|genus=goblin
|genus=goblin

Revision as of 19:56, 2 May 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.



A larger and even uglier goblin, with an even worse temper to match. Many foolish young adventurers have underestimated the danger of crossing a hobgoblin and paid for it with their lives.

"A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines."

-Ralph Waldo Emerson, _Essays: First Series_, Essay II: Self Reliance. 1841.

Useful Info

Hobgoblins are one of the weakest monsters in the game, but are still a threat to XL1 characters, barring out-of-depth monsters. A hobgoblin with a club or other weapon can sometimes take down the less powerful starting characters in a fair fight. They are found in the very earliest portions of the Dungeon.

Tips & Tricks

Hobgoblins are susceptible to simple tactics: soften them up at a distance using missiles; lead them over traps; or, if you're very low on HP and adjacent to one, pillar-dance.