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Grum: Difference between revisions

From Ashenzari's Archive
imported>CC Bot
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imported>CC Bot
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Line 13: Line 13:
|magic_resistance=16
|magic_resistance=16
|hp_range=40
|hp_range=40
|avg_hp=40
|armour_class=2
|armour_class=2
|evasion=9
|evasion=9
Line 24: Line 25:
|attack4=
|attack4=
|hit_dice=4
|hit_dice=4
|base_hp=0
|extra_hp=0
|fixed_hp=40
|intelligence={{Normal intelligence}}
|intelligence={{Normal intelligence}}
|genus=gnoll
|genus=gnoll

Revision as of 19:55, 2 May 2013


A tough-looking gnoll, wearing the pelt of one of his former war dogs.

Useful Info

Grum is a unique gnoll who comes with a band of hounds or war dogs, usually wielding a reaching-branded whip or a two-handed polearm.

Location

Tips & Tricks

While Grum isn't that tough on his own, his dogs can seriously complicate things, especially if you give him the opportunity to use his reaching weapon against you from a safe distance. Use narrow hallways to prevent that, or blast them all with a Mephitic Cloud to simplify things.