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Great mace: Difference between revisions

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Revision as of 03:29, 21 December 2012

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


Name Great mace
Skill Maces & Flails
Damage 18
Accuracy -4
Base delay (%) 170%
Min delay ?
Hands 2H
Size ?
Ranged? No
An enormous metal war club, of great cumbrousness.

"There will arise one named Feridoun, who shall inherit thy throne and reverse thy fortunes, and strike thee down with a cow-headed mace."

-Firdausi, _Shahnameh_. ca. 1000 A.D.

trans. Helen Zimmern, 1883.

This weapon falls into the 'Maces & Flails' category. It is a two handed weapon, and it is best used by the strong.

The great mace is the largest and heaviest weapon in the Maces & Flails category that most races can wield. It is less devastating than an executioner's axe or a triple sword, but can still deal heavy damage and reaches its minimum delay at a lower skill level. Even so, if you intend to be a two-handed weapon fighter, you will probably want to look elsewhere.

Image
Mundane File:Great mace 1.png
Magical/Artifact File:Great mace 2.png
Unrandarts
"Undeadhunter"
Mace of Variability
Weapons
Axes Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe
Maces & Flails Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip
Long Blades Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword
Polearms Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula
Ranged Weapons Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow
Short Blades Dagger • Quick blade • Rapier • Short sword
Staves Lajatang • Magical staff • Quarterstaff
Throwing Boomerang • Dart • Javelin • Large rock • Stone • Throwing net