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Glow: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Redirected page to Magic contamination
 
imported>Ion frigate
copied article from old site; this is actually better; even if they may not be called glow in 0.12, the concept still holds
Line 1: Line 1:
#REDIRECT [[Magic contamination]]
''Not to be confused with [[magic contamination]], which was once simply called glow''
 
In Crawl, there are several things that can make your character '''glow'''.  The only effect that glowing itself has is to negate any source of [[invisibility]]; however, glowing is caused by sources that are usually somewhat dangerous in and of themselves:
 
* Excessive [[magic contamination]]: This is the most dangerous, as it will very likely leave you with some bad mutations as it decays.
* The spell [[Corona]]:  This makes you easier to hit, in addition to negating invisibility.  Not many monsters cast it, but the [[enchantress]] and many [[player ghost]]s do.  It can be resisted via [[magic resistance]].
* [[Sticky flame]]: This causes damage over time that can be resisted with [[fire resistance]], and also trashes your scrolls.  The effect itself is only resistible by wearing [[mottled dragon armour]], or being a [[mottled draconian]].

Revision as of 17:51, 19 February 2013

Not to be confused with magic contamination, which was once simply called glow

In Crawl, there are several things that can make your character glow. The only effect that glowing itself has is to negate any source of invisibility; however, glowing is caused by sources that are usually somewhat dangerous in and of themselves: