Glaive of the Guard: Difference between revisions
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{{flavour|This weapon once belonged to Gar Dogh, the guard of a king's treasures. According to legend he was lost somewhere in the Dungeon.}} | {{flavour|This weapon once belonged to Gar Dogh, the guard of a king's treasures. According to legend he was lost somewhere in the Dungeon.}} | ||
[[File:Glaive_of_the_guard.png]] '''''A polished glaive''''' | [[File:Glaive_of_the_guard.png]] '''''A polished glaive''''' | ||
+5, +8 [[glaive]] | +5, +8 [[glaive]] | ||
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==Desirability== | ==Desirability== | ||
Provides a number of reasonably useful intrinsics, and even though electrocution is normally better on small, fast weapons, this item will still do more average damage against non-resistant targets than a [[bardiche]] of flaming or freezing. Not a bad weapon overall. | |||
Provides a number of reasonably useful intrinsics, and even though electrocution is normally better on small, fast weapons, this item will still do more average damage against non-resistant targets than a [[bardiche]] of flaming or freezing. | |||
[[Category:Unrands]] | [[Category:Unrands]] | ||
[[Category:Polearms]] | |||
Revision as of 05:17, 3 March 2013
| This weapon once belonged to Gar Dogh, the guard of a king's treasures. According to legend he was lost somewhere in the Dungeon. |
+5, +8 glaive
Electrocution brand
+5 AC
See Invisible
Allows Berserk
Desirability
Provides a number of reasonably useful intrinsics, and even though electrocution is normally better on small, fast weapons, this item will still do more average damage against non-resistant targets than a bardiche of flaming or freezing. Not a bad weapon overall.