Frozen: Difference between revisions
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'''Frozen''' is a [[status effect]] which increases its victim's [[movement]] delay by 4 for three turns, leaving their action speed unaffected. This makes escape significantly more difficult, and makes maneuvering around the battlefield significantly more costly. | '''Frozen''' is a [[status effect]] which increases its victim's [[movement]] delay by 4 for three turns, leaving their action speed unaffected. This makes escape significantly more difficult, and makes maneuvering around the battlefield significantly more costly. | ||
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*Hitting enemies with [[Qazlal Stormbringer]]'s [[cold]]-elemental Upheaval ability. | *Hitting enemies with [[Qazlal Stormbringer]]'s [[cold]]-elemental Upheaval ability. | ||
*Getting hit by the [[Flash Freeze]] spell. | *Getting hit by the [[Flash Freeze]] spell. | ||
*[[Miscast]]ing a high level [[Ice Magic]] spell | |||
==History== | ==History== | ||
Frozen was added in [[0.14]]. | Frozen was added in [[0.14]]. | ||
Revision as of 05:23, 16 April 2015
Version 0.16: This article may not be up to date for the latest stable release of Crawl.
Frozen is a status effect which increases its victim's movement delay by 4 for three turns, leaving their action speed unaffected. This makes escape significantly more difficult, and makes maneuvering around the battlefield significantly more costly.
Frozen can be inflicted by:
- Hitting enemies with Qazlal Stormbringer's cold-elemental Upheaval ability.
- Getting hit by the Flash Freeze spell.
- Miscasting a high level Ice Magic spell
History
Frozen was added in 0.14.