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Flash Freeze: Difference between revisions

From Ashenzari's Archive
imported>Bwijn
updated to 0.18
imported>Bwijn
updated to 0.19
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{{version|018}}
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{{Flavour|This spell freezes the air around a target rapidly enough to both cause significant harm and cause a thick sheet of ice to form, hindering the target's movement.}}
{{Flavour|This spell freezes the air around a target rapidly enough to both cause significant harm and cause a thick sheet of ice to form, hindering the target's movement.}}
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Other possible sources are the wrath of [[Vehumet]] or [[Makhleb]], and the [[Legendary Destruction]] spell.
Other possible sources are the wrath of [[Vehumet]] or [[Makhleb]], and the [[Legendary Destruction]] spell.
The unrandart [[Dagger of Chilly Death]] may also 'flash-freeze' the target on a successful hit.


==History==
==History==

Revision as of 21:05, 1 April 2017

Version 0.19: This article may not be up to date for the latest stable release of Crawl.
This spell freezes the air around a target rapidly enough to both cause significant harm and cause a thick sheet of ice to form, hindering the target's movement.

Flash Freeze is a monster-only spell which fires a beam of cold that ignores EV and applies the Frozen status effect to the target. This negative enchantment lasts for 3 turns and cannot be refreshed.

The following enemies cast Flash Freeze:

Other possible sources are the wrath of Vehumet or Makhleb, and the Legendary Destruction spell.

The unrandart Dagger of Chilly Death may also 'flash-freeze' the target on a successful hit.

History

This spell was added in 0.14.

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