Flash Freeze: Difference between revisions
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{{Flavour|This spell freezes the air around a target rapidly enough to both cause significant harm and cause a thick sheet of ice to form, hindering the target's movement.}} | {{Flavour|This spell freezes the air around a target rapidly enough to both cause significant harm and cause a thick sheet of ice to form, hindering the target's movement.}} | ||
'''Flash freeze''' is a monster-only spell which fires a beam of cold that ignores [[EV]] and applies the [[frozen]] | '''Flash freeze''' is a monster-only spell which fires a beam of cold that ignores [[EV]] and applies the [[Status effects#frozen|frozen]] status effect to the target. This negative enchantment lasts for 3 turns and cannot be refreshed. | ||
The following monster can cast Flash Freeze: | The following monster can cast Flash Freeze: | ||
Revision as of 06:22, 21 May 2014
Version 0.14: This article may not be up to date for the latest stable release of Crawl.
| This spell freezes the air around a target rapidly enough to both cause significant harm and cause a thick sheet of ice to form, hindering the target's movement. |
Flash freeze is a monster-only spell which fires a beam of cold that ignores EV and applies the frozen status effect to the target. This negative enchantment lasts for 3 turns and cannot be refreshed.
The following monster can cast Flash Freeze:
C
Antaeus(3d29)
Other possible sources are the wrath of Vehumet or Makhleb, and the Legendary Destruction spell.
History
This spell was added in 0.14.