Fire Magic: Difference between revisions
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{{#invoke:Apt|skill_table|Fire Magic}} | {{#invoke:Apt|skill_table|Fire Magic}} | ||
(Mottled and Pale [[Draconian]]s have +1, Red have +2, White have -2) | (Mottled and Pale [[Draconian]]s have +1, Red have +2, White have -2) | ||
The average fire magic aptitude of whole species, excluding coloured draconian, is -0.846. +1 is the highest aptitude among species, while red draconian have +2. | |||
==See Also== | ==See Also== | ||
Revision as of 17:40, 5 May 2015
The Fire Magic school focuses almost single-mindedly on dealing direct damage to enemies, whether they be single targets or large groups. It is heavily reliant on the Conjurations skill as well, and practitioners will have no difficulty due to a lack of firepower (except when facing resilient opponents). There are a few spells in the school that offer slightly more subtlety, and Fire Magic also increases the chance of summoning a friendly fire elemental. Damage from Fire Magic is generally reduced by fire resistance.
List of Fire Magic Spells
| Lvl 1 | ||
| Flame Tongue | Fire Magic/Conjurations | |
| Lvl 2 | ||
| Throw Flame | Fire Magic/Conjurations | |
| Lvl 3 | ||
| Conjure Flame | Fire Magic/Conjurations | |
| Inner Flame | Fire Magic/Hexes | |
| Lvl 4 | ||
| Sticky Flame | Fire Magic/Conjurations | |
| Lvl 5 | ||
| Bolt of Magma | Fire Magic/Conjurations/Earth Magic | |
| Fireball | Fire Magic/Conjurations | |
| Ignite Poison | Fire Magic/Transmutations | |
| Lvl 6 | ||
| Bolt of Fire | Fire Magic/Conjurations | |
| Lvl 7 | ||
| Delayed Fireball | Fire Magic/Conjurations | |
| Ring of Flames | Fire Magic/Charms | |
| Lvl 9 | ||
| Fire Storm | Fire Magic/Conjurations |
Sources of Fire Magic
Fire Magic Aptitudes
From Dungeon Crawl Stone Soup 0.12 in-game documentation:
| At | Ba | Co | DE | Dg | Ds | Dj | Dr | Fe | Fo | GC | Gr | Gn | Hu | Ko | Mf | Mi | MD | Mu | Na | Op | On | Po | Re | Sp | Te | Tr | VS |
| -1 | 1 | -1 | 1 | -1 | -1 | 11 | 0 | -1 | 0 | -1 | 0 | 6 | 0 | 0 | -3 | -3 | 2 | -2 | 0 | 0 | -1 | -1 | -2 | -2 | 1 | -3 | 0 |
(Mottled and Pale Draconians have +1, Red have +2, White have -2)
The average fire magic aptitude of whole species, excluding coloured draconian, is -0.846. +1 is the highest aptitude among species, while red draconian have +2.
See Also
| Skills | |
|---|---|
| Weapons | Short Blades • Long Blades • Ranged Weapons
Axes • Maces & Flails • Polearms • Staves • Unarmed Combat • Throwing |
| Physical | Fighting • Armour • Dodging • Stealth • Shields |
| Magical | Spellcasting • Invocations • Evocations • Shapeshifting |
| Spell Schools | Air • Alchemy • Conjurations • Earth • Fire • Forgecraft • Hexes • Ice • Necromancy • Summoning • Translocations |