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Erolcha: Difference between revisions

From Ashenzari's Archive
imported>Bwijn
updated to 0.19, not changed
imported>Pinkbeast
→Tips & Tricks: No longer necessary to do this by hand
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==Tips & Tricks==
==Tips & Tricks==
*When you see her cast a spell, try to use that information to determine which spell set she has. The two most dangerous are those that contain Crystal Spear and Banishment; fortunately, they are fairly easy to identify. If she [[blink]]s, she definitely has one of those two spell sets; if she casts [[Haste]] or [[Invisibility]], she definitely doesn't. When you first meet her, assume the worst and buff up your [[magic resistance]].
*When you see her cast a spell, the game uses that information to narrow down which spell set she has. The two most dangerous are those that contain Crystal Spear and Banishment; fortunately, they are fairly easy to identify. When you first meet her, assume the worst and buff up your [[magic resistance]].
**If you think she knows Banish, you can block her line of fire with summons or other monsters; Banish is [[beam]]-targeted.
**If you think she knows Banish, you can block her line of fire with summons or other monsters; Banish is [[beam]]-targeted.
*She has only modest [[HP]] and poor defenses. Hit her hard and she'll fall quickly, but be aware that she can have decent melee damage output if she's carrying a [[giant spiked club]].
*She has only modest [[HP]] and poor defenses. Hit her hard and she'll fall quickly, but be aware that she can have decent melee damage output if she's carrying a [[giant spiked club]].
*Despite her description as an "especially cunning ogre-mage", she actually has considerably less HD than an actual [[ogre mage]], and a generally less-dangerous spell set, since she lacks [[Haste Other]]. She does appear considerably earlier than normal ogre mages, though.
*Despite her description as an "especially cunning ogre-mage", she actually has considerably less HD than an actual [[ogre mage]], and a generally less-dangerous spell set, since she lacks [[Haste Other]]. She does appear considerably earlier than normal ogre mages, though.

Revision as of 12:29, 19 January 2018

Version 0.19: This article may not be up to date for the latest stable release of Crawl.

For a list of all ogres, see list of ogres.

An especially cunning ogre-mage.

Useful Info

Erolcha the Cunning is a notoriously dangerous unique ogre mage spawned with one of five sets of spells. Depending on which she gets, she may be able to easily one- or two-shot most mid-level characters, or send a player with low magic resistance to the Abyss.

Location

Spells

Tile Name Damage Range Flags
Fireball 3d14 5 Wizard flag
Banishment — LOS Wizard flag
Blink — — Wizard flag
Invisibility — — Wizard flag

Tips & Tricks

  • When you see her cast a spell, the game uses that information to narrow down which spell set she has. The two most dangerous are those that contain Crystal Spear and Banishment; fortunately, they are fairly easy to identify. When you first meet her, assume the worst and buff up your magic resistance.
    • If you think she knows Banish, you can block her line of fire with summons or other monsters; Banish is beam-targeted.
  • She has only modest HP and poor defenses. Hit her hard and she'll fall quickly, but be aware that she can have decent melee damage output if she's carrying a giant spiked club.
  • Despite her description as an "especially cunning ogre-mage", she actually has considerably less HD than an actual ogre mage, and a generally less-dangerous spell set, since she lacks Haste Other. She does appear considerably earlier than normal ogre mages, though.