Dithmenos: Difference between revisions
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'''Dithmengos the Shadowed''' desires all to be darkness. In exchange for their life essence and that of the inhabitants of the dungeon, followers of Dithmengos gain a strange and otherwordly affinity to the shadows of their environment. Dithmengos despises sources of light, including most forms of [[fire]], and forbids their use by worshippers; Dithmengos favours those who would instead destroy those sources of illumination. | '''Dithmengos the Shadowed''' desires all to be darkness. In exchange for their life essence and that of the inhabitants of the dungeon, followers of Dithmengos gain a strange and otherwordly affinity to the shadows of their environment. Dithmengos despises sources of light, including most forms of [[fire]], and forbids their use by worshippers; Dithmengos favours those who would instead destroy those sources of illumination. | ||
*No backgrounds start with this religion. | |||
*A temple god; guaranteed an altar in Temple or somewhere on D:2-9. | *A temple god; guaranteed an altar in Temple or somewhere on D:2-9. | ||
*Dithmengos' powers don't depend on the player's [[Invocations]] skill. Therefore followers of Dithmengos are unable to train this skill. | |||
==Racial Restrictions== | ==Racial Restrictions== | ||
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*Killing [[natural]], [[undead]], [[demonic]], or [[holy]] creatures. | *Killing [[natural]], [[undead]], [[demonic]], or [[holy]] creatures. | ||
*Killing [[Aura#halo|halo]]ed monsters, or monsters with illuminating spells: [[Corona]], [[Sunray]], and [[Holy Light]]. | *Killing [[Aura#halo|halo]]ed monsters, or monsters with illuminating spells: [[Corona]], [[Sunray]], and [[Holy Light]]. | ||
*Killing fiery monsters: [[Fire dragon]]s, [[burning bush]]es, [[phoenix]]es, [[red draconian]]s, [[hell hound]]s, [[fire drake]]s, [[lindwurm]]s, [[fire crab]]s, any monster with melee attacks | *Killing fiery monsters: [[Fire dragon]]s, [[burning bush]]es, [[phoenix]]es, [[red draconian]]s, [[hell hound]]s, [[fire drake]]s, [[lindwurm]]s, [[fire crab]]s, any monster with melee attacks of these flavours: [[:Category:Pure fire flavour|pure fire]], [[:Category:Fire flavour|fire]], [[:Category:Napalm flavour|napalm]], and any monsters with spells of the [[Fire Magic]] school. | ||
==Deprecates== | ==Deprecates== | ||
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*'''Bleed Smoke''' - The player occasionally bleeds smoke on taking sufficient damage. The cloud is half the size as you get with a [[scroll of fog]], and always triggers on a 50% maximum HP attack. The lower bound goes down linearly to 0 damage at 200 piety. | *'''Bleed Smoke''' - The player occasionally bleeds smoke on taking sufficient damage. The cloud is half the size as you get with a [[scroll of fog]], and always triggers on a 50% maximum HP attack. The lower bound goes down linearly to 0 damage at 200 piety. | ||
'''Piety level (****):''' “Shadowed” | '''Piety level (****):''' “Shadowed” | ||
*'''Shadow Mimic''' - The player's shadow sometimes mimics melee and ranged attacks and targeted spells (so long as they're not self-targeted). | *'''Shadow Mimic''' - The player's shadow sometimes mimics melee and ranged attacks and targeted spells (so long as they're not self-targeted). This happens 10% of the time at 4*, and 50% at full piety. The player's shadow is a [[human_(monster)|human]] monster with [[HD]] equal to the player's [[experience]] level, who uses a +0 unbranded version of the player's current weapon/ammo, and casts spells with halved HD. | ||
'''Piety level (*****):''' “Eclipsing” | '''Piety level (*****):''' “Eclipsing” | ||
*'''Shadow Form''' - Invisibility without magical contamination, resistance to many effects associated with darkness and 50% damage resistance at the expense of skill drain, a 50% reduction in melee damage output and a significant reduction in spell power. You bleed smoke on all incoming attacks. (Costs 9 MP, 10-15 piety, skill drain) | *'''Shadow Form''' - Invisibility without magical contamination, resistance to many effects associated with darkness and 50% damage resistance at the expense of skill drain, a 50% reduction in melee damage output and a significant reduction in spell power. You bleed smoke on all incoming attacks. (Costs 9 MP, 10-15 piety, skill drain) | ||
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While under penance, Dithmengos will sometimes punish you, about once every 2000 turns. Dithmengos's wrath lasts for 25000 turns in average. | While under penance, Dithmengos will sometimes punish you, about once every 2000 turns. Dithmengos's wrath lasts for 25000 turns in average. | ||
*25% chance: Dithmengos summons [[shadow]]s, [[shadow demon]]s or a [[shadow fiend]]. Shadow fiends are possible only if XL>13. | *25% chance: Dithmengos summons [[shadow]]s, [[shadow demon]]s or a [[shadow fiend]]. Shadow fiends are possible only if XL>13. | ||
*25% chance: | *25% chance: [[Shadow Creatures]] | ||
*25% chance: You are put to [[sleep]] | *25% chance: You are put to [[sleep]] | ||
*25% chance: You are afflicted with a [[Sentinel's Mark]] | *25% chance: You are afflicted with a [[Sentinel's Mark]] | ||
Revision as of 20:35, 17 January 2014
Dithmengos the Shadowed desires all to be darkness. In exchange for their life essence and that of the inhabitants of the dungeon, followers of Dithmengos gain a strange and otherwordly affinity to the shadows of their environment. Dithmengos despises sources of light, including most forms of fire, and forbids their use by worshippers; Dithmengos favours those who would instead destroy those sources of illumination.
- No backgrounds start with this religion.
- A temple god; guaranteed an altar in Temple or somewhere on D:2-9.
- Dithmengos' powers don't depend on the player's Invocations skill. Therefore followers of Dithmengos are unable to train this skill.
Racial Restrictions
Appreciates
- Killing natural, undead, demonic, or holy creatures.
- Killing haloed monsters, or monsters with illuminating spells: Corona, Sunray, and Holy Light.
- Killing fiery monsters: Fire dragons, burning bushes, phoenixes, red draconians, hell hounds, fire drakes, lindwurms, fire crabs, any monster with melee attacks of these flavours: pure fire, fire, napalm, and any monsters with spells of the Fire Magic school.
Deprecates
- You'll lose on average one piety every 320 turns.
- Use of light: Corona and the mace of Brilliance (Piety loss)
- Use of fire: weapons or ammo of flaming/flame, staves of fire, wands of flame, wands of fire, wands of fireball, scroll of immolation, fiery spells, and lamps of fire. (Piety loss)
- Abandonment. (Penance)
Given Abilities
Piety level (-):: “Gloomy”
- No granted abilities.
Piety level (*): “Aphotic”
- Umbra - You are surrounded by an umbra which expands with piety. This aura cancels out haloes, increases your stealth, and decreases melee/ranged accuracy of most creatures by 1+1d4. Dithmengos makes you immune to the accuracy penalty.
Piety level (**): “Caliginous”
- Shadow Step - Blink adjacent to an immobile target creature no further away than your umbra. The target must not be stationary, invisible, or a vampire. (Costs 4 MP and 4-6 piety)
Piety level (***): “Darkened”
- Bleed Smoke - The player occasionally bleeds smoke on taking sufficient damage. The cloud is half the size as you get with a scroll of fog, and always triggers on a 50% maximum HP attack. The lower bound goes down linearly to 0 damage at 200 piety.
Piety level (****): “Shadowed”
- Shadow Mimic - The player's shadow sometimes mimics melee and ranged attacks and targeted spells (so long as they're not self-targeted). This happens 10% of the time at 4*, and 50% at full piety. The player's shadow is a human monster with HD equal to the player's experience level, who uses a +0 unbranded version of the player's current weapon/ammo, and casts spells with halved HD.
Piety level (*****): “Eclipsing”
- Shadow Form - Invisibility without magical contamination, resistance to many effects associated with darkness and 50% damage resistance at the expense of skill drain, a 50% reduction in melee damage output and a significant reduction in spell power. You bleed smoke on all incoming attacks. (Costs 9 MP, 10-15 piety, skill drain)
Piety level (******): “Eternal Night”
- No new abilities.
Punishments
While under penance, Dithmengos will sometimes punish you, about once every 2000 turns. Dithmengos's wrath lasts for 25000 turns in average.
- 25% chance: Dithmengos summons shadows, shadow demons or a shadow fiend. Shadow fiends are possible only if XL>13.
- 25% chance: Shadow Creatures
- 25% chance: You are put to sleep
- 25% chance: You are afflicted with a Sentinel's Mark
History
Dithmengos will be added in 0.14.