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Delayed Fireball: Difference between revisions

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==Tips & Tricks==
==Tips & Tricks==
*Don't forget to use this spell BEFORE the fight! Make sure to have one on hand before going someplace you expect will be heavily guarded by lots of threats ([[the Slime Pits]], the fifth floor of [[the Vaults]], any floor if you can afford it).
*Once you've learned the spell, you should ''always'' have one on hand, and you shouldn't be afraid to unleash it. Casting it mid-combat is a terrible idea, so get into the habit of restoring it whenever you're between encounters.
*It's easy to get past this spell's high MP and food costs, since you'll only be casting it during rests between fights, usually right after generating lots of [[chunk]]s.
*It's easy to get past this spell's high MP and food costs, since you'll only be casting it during rests between fights, usually right after generating lots of [[chunk]]s.
*Be aware that the stored fireball is technically a buff, and thus can be dispelled by the breath of a [[quicksilver dragon]] or a [[potion of cancellation]].

Revision as of 01:58, 13 August 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.


 Delayed Fireball
Level 7
School1 Conjuration
School2 Fire
Source(s)
Casting noise 7
Spell noise 0 (15 at release time)
Spell Details
Damage Formula 3d(3.33+Power/6) fire
Max Damage 3d37
Max Power 200
Range 6
Targeting Beam
To-hit
Special Explosion
Successfully casting this spell gives the caster the ability to instantaneously release a fireball at a later time. Knowing this spell allows the learner to memorise Fireball for no additional spell levels.

Delayed Fireball is a level 7 Conjurations/Fire Magic spell which grants you the ability to launch a Fireball spell instantaneously and for no cost later on. Only one fireball can be stored at a time. The charged fireball persists indefinitely, even if the spell itself is forgotten.

In spite of the higher spell level, Delayed Fireball only deals as much damage as a standard Fireball spell. This may make the spell seem expensive, but being able to deal significant damage without actually spending a turn doing so can greatly increase your damage output and allows you to blast multiple threats with a single action. Also, memorizing Delayed Fireball will only cost you two spell levels if you already know Fireball.

Tips & Tricks

  • Once you've learned the spell, you should always have one on hand, and you shouldn't be afraid to unleash it. Casting it mid-combat is a terrible idea, so get into the habit of restoring it whenever you're between encounters.
  • It's easy to get past this spell's high MP and food costs, since you'll only be casting it during rests between fights, usually right after generating lots of chunks.
  • Be aware that the stored fireball is technically a buff, and thus can be dispelled by the breath of a quicksilver dragon or a potion of cancellation.