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Deep dwarf artificer: Difference between revisions

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m 1 revision: medium monsters pt 2
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<!--monster-bot-begin-->
{{monster
{{monster
|name=deep dwarf artificer
|name=deep dwarf artificer
|glyph={{Blue|q}}
|glyph={{Blue|q}}
|tile=[[File:Deep dwarf artificer.png]]
|tile=[[File:Deep dwarf artificer.png]]
|flags={{Warm blood flag}}<br>{{No regenerate flag}}
|flags={{Speaks flag}}<br>{{No regenerate flag}}<br>{{Warm blood flag}}
|resistances=none
|resistances=None
|vulnerabilities=none
|vulnerabilities=None
|max_chunks=4
|max_chunks=4
|meat={{Contaminated corpse}}
|meat={{Contaminated corpse}}
|xp=284
|xp=285
|holiness={{Natural}}
|holiness={{Natural}}
|magic_resistance=56
|magic_resistance=56
|hp_range=23 to 51
|hp_range=23-53
|avg_hp=37
|armour_class=2
|armour_class=2
|evasion=10
|evasion=10
|habitat=land
|habitat=Land
|speed=10
|speed= 10
|size={{Medium}}
|size={{Medium}}
|item_use={{Weapons armour}}
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
|attack1=12 ({{Hit type}}: {{Plain flavour}})
|attack1=12 ({{Hit type}}: {{Plain flavour}})
|attack2=
|attack2=
Line 24: Line 24:
|attack4=
|attack4=
|hit_dice=7
|hit_dice=7
|base_hp=3
|extra_hp=5
|fixed_hp=0
|intelligence={{Normal intelligence}}
|intelligence={{Normal intelligence}}
|genus=dwarf
|genus=dwarf
|species=deep dwarf
|species=deep dwarf
}}
}}
<!--monster-bot-end-->
''For a list of all deep dwarves, see [[List of deep dwarves]].''
''For a list of all deep dwarves, see [[List of deep dwarves]].''



Revision as of 18:51, 2 May 2013


For a list of all deep dwarves, see List of deep dwarves.

A deep dwarf that has devoted its life to the study and use of arcane devices.

Useful Info

Deep dwarf artificers are fairly frail compared to their fellow dwarves, but fight from a distance with wands and rods, launching an unpredictable array of elemental attacks at you. Like all deep dwarves, they do not regenerate health naturally. They can occasionally be found in the packs of deep dwarves roaming the Abyss or occasionally in vaults.

Tips & Tricks

An artificer's difficulty depends entirely on what kind of wand or rod it's carrying. An artificer with a rod of Striking is no threat at all, whereas one with a rod of Destruction can be terrifying. That being said, well-armed artificers carry excellent loot.