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Cane toad: Difference between revisions

From Ashenzari's Archive
imported>Ion frigate
m 1 revision: big, huge, and small monsters
imported>Bwijn
size changed
Line 17: Line 17:
|habitat=amphibious land
|habitat=amphibious land
|speed=12 (swim: 60%)
|speed=12 (swim: 60%)
|size={{Small}}
|size={{Medium}}
|item_use={{Uses nothing}}
|item_use={{Uses nothing}}
|attack1=26 ({{Sting type}}: {{Medium poison flavour}})
|attack1=26 ({{Sting type}}: {{Medium poison flavour}})

Revision as of 19:27, 17 February 2013

spiny frog F 
HP 21 to 56
HD 7
XP 263
Speed 12 (swim: 60%)
AC 6
EV 9
Will -3
Attack1 26 (sting: medium poison)



Resistances rPois+
Vulnerabilities none
Habitat amphibious land
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Medium
Type giant frog, spiny frog
Flags Cold-blooded
Although slightly smaller than its cousin, the giant brown frog, the spiny frog makes up for lack of size by being covered in wickedly barbed spines and spurs.

Useful Info

Spiny frogs are surprisingly dangerous enemies; they hit much harder than you'd expect, poison you, and are fast enough to make escape difficult. They are a very common cause of YASD for low-level characters, and can be found in the Lair or guarding its entrance.

Tips & Tricks

  • Dedicated melee characters with plate mail and poison resistance can probably take them on without much concern, but any other character should try to minimize their time spent in melee with spiny frogs. Treat them like fast, tiny hydras and try to kill them at a distance if at all possible.
  • They are immune to poison, so don't waste time trying to hit them with Mephitic Cloud. Their magic resistance is low, however, so other Hexes work well, and they may be slowed when hit with cold damage.