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Breath: Difference between revisions

From Ashenzari's Archive
imported>Spudwalt
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imported>MoogleDan
Cleaned up, added version tag, status effect category
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'''Breath''' is a temporary condition which lets you know that your character is unable to use any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
{{version011}}
 
'''Breath''' is a temporary [[status effect]] which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:
*[[Draconian breath attacks]] gained through playing a level 7+ [[draconian]] or having appropriate [[mutation]]s.
*[[Draconian breath attacks]] gained through playing a level 7+ [[draconian]] or having appropriate [[mutation]]s.
*The [[Spit Poison]] attack gained by playing a [[naga]] or having the appropriate mutation.
*The [[Spit Poison]] attack gained by playing a [[naga]] or having the appropriate mutation.
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While monsters are also subject to breath timers after using these abilities, be aware that they recover ''much'' faster than player characters.
While monsters are also subject to breath timers after using these abilities, be aware that they recover ''much'' faster than player characters.


[[Category:Conditions]]
[[Category:Status effects]]

Revision as of 19:03, 25 April 2013

Version 0.11: This article may not be up to date for the latest stable release of Crawl.


Breath is a temporary status effect which prevents your character from using any of a variety of oral attacks. It essentially functions as a cool-down timer, preventing you from abusing certain powerful abilities. This includes the following:

This condition occurs immediately after successfully using of any of these abilities or after getting struck with curare needles, and can be cured through either quaffing a potion of restore abilities or by waiting for several turns. A failed attempt to use one of these abilities does not cause the breath condition.

While monsters are also subject to breath timers after using these abilities, be aware that they recover much faster than player characters.