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Polterguardian: Difference between revisions

From Ashenzari's Archive
imported>Patrick2011b
-trunk and add a couple tips
imported>Patrick2011b
-trunk and add a couple tips
(No difference)

Revision as of 19:14, 11 September 2024

Version 0.32: This article may not be up to date for the latest stable release of Crawl.
Many poltergeists are fiercely territorial over the domains they choose to haunt, but these have extended that protection even to the people who share their domain with them. Some say they must be the lingering souls of those who guarded the Vaults in life; others suggest the Ironbound Order simply recruited them in common cause. Whichever is true, their very presence shelters other creatures from missiles, causing sling and spell alike to veer off-course at the last moment.

Useful Info

Polterguardians are support casters, which give passive repel missiles to all allies in their line of sight. They appear in the Vaults as a part of vault warden and ironbound preserver bands, but sometimes they spawn with just 1-2 random monsters.

Spells

Tile Name Damage Range Flags
Force Lance 3d14(+2d14) 3 Magical flag

Tips & Tricks

History

  • In 0.32, polterguardians were added to the game.