Blood temperature: Difference between revisions
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'''Blood temperature''' is a trait of all monsters which have blood (most [[natural]], non-[[list of insects|insect]], [[list of arachnids|-arachnid]], [[list of jellies|-jelly]], or [[list of eyeballs|-eyeball]] monsters). This trait has little impact on actual gameplay, except for the fact that cold-blooded creatures are [[slow]]ed if hit by a [[Attack flavour|frost attack]]. | |||
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From mon-util.h: | From mon-util.h: | ||
M_COLD_BLOOD = (1<<16), // susceptible to cold, | M_COLD_BLOOD = (1<<16), // susceptible to [[cold]], | ||
// drainable by | // drainable by [[vampire]]s | ||
M_WARM_BLOOD = (1<<17), // no effect currently, | M_WARM_BLOOD = (1<<17), // no effect currently, | ||
// drainable by vampires | // drainable by vampires | ||
[[category:Blood temperature]] | [[category:Blood temperature]] | ||
Revision as of 13:48, 26 June 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Blood temperature is a trait of all monsters which have blood (most natural, non-insect, -arachnid, -jelly, or -eyeball monsters). This trait has little impact on actual gameplay, except for the fact that cold-blooded creatures are slowed if hit by a frost attack.
From mon-util.h:
M_COLD_BLOOD = (1<<16), // susceptible to cold, // drainable by vampires M_WARM_BLOOD = (1<<17), // no effect currently, // drainable by vampires