Blood scent: Difference between revisions
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Monsters with the blood scent flag have improved ability to detect players and find a way to reach them. | Monsters with the blood scent flag have improved ability to detect players and find a way to reach them. | ||
Blood scent gives monsters 1 extra tracking range<ref>{{source ref|0. | Blood scent gives monsters 1 extra tracking range<ref>{{source ref|0.25.0|mon-pathfind.cc|52}}</ref>. In addition, [[Undead#Vampires|vampires]] will always wake at the scent of blood, while sleeping [[list of canines|hounds]] have a 66% chance of waking<ref>{{source ref|0.25.0|shout.cc|857}}</ref>. | ||
== See Also == | ==See Also== | ||
[[:Category:Blood scent | List of monsters with blood scent]] | [[:Category:Blood scent | List of monsters with blood scent]] | ||
==History== | |||
*Blood scent will be removed in [[0.26]]. | |||
==References== | ==References== | ||
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[[Category:Blood scent]] | [[Category:Blood scent]] | ||
[[Category:Crystal Ball Articles]] | |||
Revision as of 19:41, 5 August 2020
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Monsters with the blood scent flag have improved ability to detect players and find a way to reach them.
Blood scent gives monsters 1 extra tracking range[1]. In addition, vampires will always wake at the scent of blood, while sleeping hounds have a 66% chance of waking[2].
See Also
History
- Blood scent will be removed in 0.26.
References
- ↑ mon-pathfind.cc:52 (0.25.0)
- ↑ shout.cc:857 (0.25.0)