Barbs: Difference between revisions
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'''Barbs''' is a [[status effect]]. Each time a barbed creature moves, it takes damage equal to <code>2d(4 + number of barbs)</code> damage (max. 2d6).<ref>{{source ref|0.30.1|movement.cc|141}}</ref> | '''Barbs''' is a [[status effect]]. Each time a barbed creature moves, it takes damage equal to <code>2d(4 + number of barbs)</code> damage (max. 2d6).<ref>{{source ref|0.30.1|movement.cc|141}}</ref> | ||
The barbs remain in their target for 4-8 turns, adding 2-4 turns per infliction of barbs (max. 12 turns at time).<ref>{{source ref|0.30.1|beam.cc|4000}}</ref> | The barbs remain in their target for 4-8 turns, adding 2-4 turns per infliction of barbs (max. 12 turns at time).<ref>{{source ref|0.30.1|beam.cc|4000}}</ref> Remaining in place has a 100% chance of decreasing duration, moving has a 33% chance to decreasing duration by 1 turn. It is possible to rid yourself of barbs by moving, but doing so will incur significant damage. | ||
Inflicted by: | Inflicted by: | ||
Revision as of 07:08, 4 August 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
| There are barbs embedded in your skin, and moving around will cause you to take damage. Remaining in place for a short time will allow you to remove the barbs without taking damage. |
Barbs is a status effect. Each time a barbed creature moves, it takes damage equal to 2d(4 + number of barbs) damage (max. 2d6).[1]
The barbs remain in their target for 4-8 turns, adding 2-4 turns per infliction of barbs (max. 12 turns at time).[2] Remaining in place has a 100% chance of decreasing duration, moving has a 33% chance to decreasing duration by 1 turn. It is possible to rid yourself of barbs by moving, but doing so will incur significant damage.
Inflicted by:
- Barbs attack flavour
- Throw Barbs spell
- Wu Jian's wrath (lasting 5-10 turns)
History
References
- ↑ movement.cc:141 (0.30.1)
- ↑ beam.cc:4000 (0.30.1)