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Bad Form: Difference between revisions

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{{version012}}
{{version012}}
'''Bad forms''' is the name given to the transmutations the player character can suffer when affected by a beam of [[polymorph]], a weapon of [[chaos]] or a [[Transmutations]] [[miscast]] effect. Beams can always be resisted with [[magic resistance]] if the player didn't zap himself. [[Mutation resistance]] doesn't work, but undead players and those already affected by a bad form are immune.
'''Bad forms''' is the name given to the transmutations the player character can suffer when affected by a beam of [[polymorph]], a weapon of [[chaos]] or a [[Transmutations]] [[miscast]] effect. Beams can always be resisted with [[magic resistance]] if the player didn't zap himself. [[Mutation resistance]] doesn't work, but undead players and those already affected by a bad form are immune. Followers of [[Zin]] can be protected by their god.


These are all the transmutations that can happen:
These are all the transmutations that can happen:

Revision as of 19:19, 15 February 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.

Bad forms is the name given to the transmutations the player character can suffer when affected by a beam of polymorph, a weapon of chaos or a Transmutations miscast effect. Beams can always be resisted with magic resistance if the player didn't zap himself. Mutation resistance doesn't work, but undead players and those already affected by a bad form are immune. Followers of Zin can be protected by their god.

These are all the transmutations that can happen:

Transmutations which usually are cancellable, like Ice Form, become uncancellable.