Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Axes: Difference between revisions

From Ashenzari's Archive
imported>Flun
m 1 revision: weapons articles
imported>MoogleDan
Added 0.12 changes to History, Crystal Ball Category
Line 1: Line 1:
{{Version010}}
{{Version010}}
The '''Axes''' skill governs your character's mastery of all axes. These weapons deal moderate-to-high damage, depending on whether you wish to wield one- or two-handed axes. It [[crosstrain]]s with the [[Maces & Flails]] skill and the [[Polearms]] skill.  
The '''Axes''' skill governs your character's mastery of all axes. These weapons deal moderate-to-high damage, depending on whether you wish to wield one- or two-handed axes. It [[crosstrain]]s with the [[Maces & Flails]] skill and the [[Polearms]] skill.  
==History==
In [[0.12]], axes will undergo a major change; all attacks with axes will attack the target enemy at full power, as well as all enemies adjacent to you at half power (except for the tile directly opposite the enemy you actually targeted). To compensate for this massive improvement, all axes will have their stats reduced.


==See Also==
==See Also==
Line 10: Line 13:
[[Category:Weapon skills]]
[[Category:Weapon skills]]
[[Category:Axes|*]]
[[Category:Axes|*]]
[[Category:Crystal Ball Articles]]

Revision as of 19:56, 17 February 2013

Version 0.10: This article may not be up to date for the latest stable release of Crawl.

The Axes skill governs your character's mastery of all axes. These weapons deal moderate-to-high damage, depending on whether you wish to wield one- or two-handed axes. It crosstrains with the Maces & Flails skill and the Polearms skill.

History

In 0.12, axes will undergo a major change; all attacks with axes will attack the target enemy at full power, as well as all enemies adjacent to you at half power (except for the tile directly opposite the enemy you actually targeted). To compensate for this massive improvement, all axes will have their stats reduced.

See Also