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Augmentation: Difference between revisions

From Ashenzari's Archive
imported>Bisonbison
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imported>LunaeLumen
Update to 0.20: updated slaying bonus
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Bonus = 0, ceiling(mutlevel*(2*hp - maxhp)/maxhp))*(0.4*[[spell power]] + 4 [[slaying]]).  You become more powerful with higher % HP.
Bonus = 0, ceiling(mutlevel*(2*hp - maxhp)/maxhp))*(0.4*[[spell power]] + 3 [[slaying]]).  You become more powerful with higher % HP.
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Prior to [[0.20]], the slaying bonus was 4 per rank.
|- style="font-style:italic;"  
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[[Good mutation]], [[Demonspawn mutation]]
[[Good mutation]], [[Demonspawn mutation]]
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[[Category:Mutations]]
[[Category:Mutations]]
[[Category:Good Mutations]]
[[Category:Good Mutations]]
[[Category:Demonspawn Mutations]]
[[Category:Demonspawn Mutations]]

Revision as of 17:48, 14 September 2017

Rank Effect Flavor
1 Slaying bonus at high HP. Your magical and physical power is slightly enhanced at high health.
2 Improved slaying bonus at high HP. Your magical and physical power is enhanced at high health.
3 Superior slaying bonus at high HP. Your magical and physical power is greatly enhanced at high health.

Bonus = 0, ceiling(mutlevel*(2*hp - maxhp)/maxhp))*(0.4*spell power + 3 slaying). You become more powerful with higher % HP.

Prior to 0.20, the slaying bonus was 4 per rank.

Good mutation, Demonspawn mutation