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Amulet of warding: Difference between revisions

From Ashenzari's Archive
imported>Ion frigate
m 1 revision: more stuff, amulets, items, strategy guides
imported>MoogleDan
Moved details from Amulet of Warding to Warding page, added Desirability
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The '''amulet of warding''' protects you from the melee attacks of magically summoned creatures. There is a chance that they will flinch away from you instead of attacking (chance is based on the creature's [[magic resistance]]: 60 vs. the monster's MR). This amulet doesn't stack with the [[staff of summoning]]. This amulet also increases your [[life protection]] by 1.
Wearing an '''amulet of warding''' grants you the [[warding]] intrinsic, protecting you from the melee attacks of magically summoned creatures. Additionally, this amulet grants a rank of [[negative energy]] resistance.


== History ==
==Desirability==
Before [[0.11]], there were multiple levels of warding. The only level of warding that exists in 0.11 is the same as old warding 2.
Not terribly high. Although the rN+ is helpful for general use, it is far from critical, and warding is useless in most situations. Even when summoning opponents appear, it's usually best to kill them as quickly as possible or flee if too many summoned enemies appear, especially because warding has no impact on the ranged or magical attacks of summoned creatures. It can make an encounter with [[Eustachio]] or [[Wucad Mu's Monastery]] significantly easier, but in general this is not a terribly helpful amulet.


[[Category:Amulets]]
[[Category:Amulets]]

Revision as of 15:23, 17 July 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Amulet of warding
Icon

Wearing an amulet of warding grants you the warding intrinsic, protecting you from the melee attacks of magically summoned creatures. Additionally, this amulet grants a rank of negative energy resistance.

Desirability

Not terribly high. Although the rN+ is helpful for general use, it is far from critical, and warding is useless in most situations. Even when summoning opponents appear, it's usually best to kill them as quickly as possible or flee if too many summoned enemies appear, especially because warding has no impact on the ranged or magical attacks of summoned creatures. It can make an encounter with Eustachio or Wucad Mu's Monastery significantly easier, but in general this is not a terribly helpful amulet.