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Air elemental: Difference between revisions

From Ashenzari's Archive
imported>CC Bot
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|magic_resistance=Immune
|magic_resistance=Immune
|hp_range=21-45
|hp_range=21-45
|avg_hp=33
|armour_class=2
|armour_class=2
|evasion=18
|evasion=18
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|attack4=
|attack4=
|hit_dice=6
|hit_dice=6
|base_hp=3
|extra_hp=5
|fixed_hp=0
|intelligence={{Plant intelligence}}
|intelligence={{Plant intelligence}}
|genus=elemental
|genus=elemental

Revision as of 19:21, 2 May 2013


A spirit drawn from the elemental plane of air. It exists in this world as a swirling vortex of air, often dissipating and reforming.

Useful Info

Air elementals are animated beings of wind, fast and evasive and capable of dealing moderate physical damage. They are almost never found naturally except in the Abyss, the Cloud Mages' Chambers, and the Aerie vault, but they can be summoned either through the Summon Elemental spell or the air elemental fan. Both methods can produce hostile air elementals, dependent on your Air Magic skill.

Tips & Tricks

  • Air elementals are immune to all Air Magic. As such, even though Airstrike and Tornado seem perfectly suited for taking down hard-to-hit flying enemies, these just won't work.