Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 18 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Ice Thorns: Difference between revisions

From Ashenzari's Archive
Predelnik (talk | contribs)
No edit summary
 
imported>Qqqqwe2
No edit summary
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{stub}}
{{version035}}
{{version035}}
{{spell info}}
{{spell info}}


'''Ice Thorns''' is a level 1 [[Earth]]/[[Ice]] spell which creates a ring of ice thorns on the ground around a targeted monster. Those thorns do small amount of cold damage to anyone, stepping on them, except caster and then disappear. Flying creatures do not interact with ice thorns. If the caster steps on them they are destroyed harmlessly.
'''Ice Thorns''' is a level 1 [[Earth]]/[[Ice]] spell that creates a temporary ring of ice thorns surrounding a targeted monster, which do a small amount of cold damage to any hostile creature that steps on them. Flying creatures ignore ice thorns, and the caster cannot be harmed by them. Upon being stepped on by any non-flying monster or player, they are destroyed and leave behind harmless clouds of faint frost.


[[Mystic]]s start with this spell memorized.
[[Mystic]]s start with this spell memorized.


===Strategy===
==Strategy==
For mystic this spell synergizes well with starting [[Vision talisman]], as one can frequently cast it in LOS to create glimmer clouds for small amount of MP, which could be triggered later by stepping on them.
For a Mystic, this spell synergizes well with the [[Vision talisman]], as one can frequently cast it at range to create glimmer clouds for small amount of MP. Flying monsters in the early game are mostly limited to [[bat]]s, which are not especially dangerous (and can likewise be easily dealt with by glimmer clouds).


===History===
==History==
{{CBA|0.35|Ice Thorns will be added into the game<ref>{{commit ref|0969576|0.35|New level 1 Ice/Earth spell: Ice Thorns}}</ref>}}
{{CBA|0.35|Ice Thorns will be added into the game<ref>{{commit ref|0969576|0.35|New level 1 Ice/Earth spell: Ice Thorns}}</ref>}}


==References==
==References==
<references/>
<references/>

Latest revision as of 05:45, 13 October 2026

This page is a stub. You could probably expand this page should you wish to do so.
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
 Ice Thorns
Level 1
School1 Earth
School2 Ice
Source(s) Book of Minor Magic
Casting noise 1
Spell noise 0
Power Cap 25
Range LOS
Flags Destructive, Needs target, Target
Causes a ring of sharp icy thorns to sprout from the ground around a targeted enemy. These thorns deal damage to any non-flying creature which steps on them and then crumble away.

The caster can step onto their own thorns without harm (but they will still crumble when doing so).

Ice Thorns is a level 1 Earth/Ice spell that creates a temporary ring of ice thorns surrounding a targeted monster, which do a small amount of cold damage to any hostile creature that steps on them. Flying creatures ignore ice thorns, and the caster cannot be harmed by them. Upon being stepped on by any non-flying monster or player, they are destroyed and leave behind harmless clouds of faint frost.

Mystics start with this spell memorized.

Strategy

For a Mystic, this spell synergizes well with the Vision talisman, as one can frequently cast it at range to create glimmer clouds for small amount of MP. Flying monsters in the early game are mostly limited to bats, which are not especially dangerous (and can likewise be easily dealt with by glimmer clouds).

History

  • In 0.35, Ice Thorns will be added into the game[1]

References