Sphinx marauder: Difference between revisions
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{{ | {{version034}} | ||
{{monster info}} | {{monster info}} | ||
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==History== | ==History== | ||
{{CBA|0.34 | {{CBA|0.35|sphinx marauders can spawn with barding.}} | ||
*Prior to [[0.34]], sphinx marauders' airstrikes did slightly more damage on average, and they gave less XP. | |||
*Sphinx marauders were added in [[0.33]], split off from generic [[sphinx]]es. | *Sphinx marauders were added in [[0.33]], split off from generic [[sphinx]]es. | ||
Latest revision as of 22:50, 26 September 2026
| sphinx marauder H | |
|---|---|
| HP | 55-112 |
| HD | 13 |
| XP | 1620 |
| Speed | 12 |
| AC | 5 |
| EV | 12 |
| Will | 60 |
| Attack1 | 13 (pounce: airstrike)
|
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Human |
| Uses | Starting equipment Open doors |
| Holiness | Natural |
| Size | Large |
| Type | sphinx, sphinx marauder |
| Flags | See invisible Flying Speaks Warm-blooded Fighter |
| A wicked youthful hybrid with a woman's head, a lion's body, and the wings of an eagle. It gleefully wreaks havoc with both the violent turbulence of high winds and the frustration of bewildering magics.
“Oedipus speaks: 'Far from me is the crime and shame of cowardice, and my |
Useful Info
Sphinx marauders are dangerous hexing hybrids that disable you at range and cause airstrikes when they hit you. Occasionally, they wear cloaks. They can be found rarely in the Shoals and in the Vaults with their stronger counterpart, the guardian sphinx.
Spells
| Tile | Name | Damage | Range | Flags |
|---|---|---|---|---|
| Confuse | — | LOS | Wizard flag | |
| Vex | — | LOS | Wizard flag |
Tips & Tricks
- Avoid open spaces when you see one of these. Being vexed in the open can lead to an effective one-round death, even for well-armored characters.