Tyrant leech: Difference between revisions
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==Useful Info== | ==Useful Info== | ||
''' | '''Tyrant leeches''' are slow worms that have an unwholesome [[vampiric]] bite, healing themselves when they damage you. They are considered [[evil]], but are not [[undead]]. They are generally only found in [[the Swamp]] or guarding its entrance. | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
* | *For characters with ranged attacks, the easiest strategy is to simply [[kite]] them at range - they move on land slowly. Otherwise, they hit fairly hard and can heal themselves on a bite. | ||
*If you are unable to bleed, | *If you are unable to bleed, Tyrant leeches can't heal themselves. [[Djinn]], [[Gargoyle]]s, [[Mummies]], bloodless [[Vampires]], and players in [[Statue Form|Statue]]/[[Storm Form|Storm]]/[[Death Form]] don't have blood. In a pinch, [[Tree Form]] also doesn't have blood. | ||
* | *Each level of [[life protection]] gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective. | ||
==History== | ==History== | ||
Prior to [[0.11]], giant leeches were much weaker. | *Prior to [[0.19]], these monsters were known as '''giant leeches'''. | ||
*Prior to [[0.11]], giant leeches were much weaker. | |||
Latest revision as of 16:47, 21 January 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all worms, see list of worms.
| tyrant leech w | |
|---|---|
| HP | 39-80 |
| HD | 12 |
| XP | 287 |
| Speed | 8 (swim: 60%) |
| AC | 5 |
| EV | 15 |
| Will | 40 |
| Attack1 | 35 (bite: vampiric)
|
| Resistances | rDrown |
| Vulnerabilities | Holy |
| Habitat | Amphibious |
| Intelligence | Animal |
| Uses | Uses nothing |
| Holiness | Natural |
| Size | Large |
| Type | tyrant leech, tyrant leech |
| Flags | Evil No skeleton |
| An exceptionally aggressive blood-sucking annelid that thrives in swamps and marshlands.
Scully: “Where the hell did it come from?” |
Useful Info
Tips & Tricks
- For characters with ranged attacks, the easiest strategy is to simply kite them at range - they move on land slowly. Otherwise, they hit fairly hard and can heal themselves on a bite.
- If you are unable to bleed, Tyrant leeches can't heal themselves. Djinn, Gargoyles, Mummies, bloodless Vampires, and players in Statue/Storm/Death Form don't have blood. In a pinch, Tree Form also doesn't have blood.
- Each level of life protection gives you a 33% chance of negating the healing effect of vampiric attacks. rN+++ makes it completely ineffective.