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Potion of berserk rage: Difference between revisions

From Ashenzari's Archive
imported>Hordes
a short description of berserk
imported>Hordes
a short description of berserk
 
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Latest revision as of 01:20, 19 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of Berserk Rage
Icon
A potion which can send one into an incoherent rage.

Quaffing a potion of berserk rage makes you start berserking for 10 to 19 turns (weighted toward 15). Berserk increases HP by +50%, gives you might and haste, and makes you immune to sleep. However, your actions are limited to (mostly) move & attack, not attacking will quickly lower its duration, and you are slowed after it ends.

Ghouls, Formicids, mummies, and bloodless vampires cannot go berserk. There is a cooldown between berserks.

Normal: A red film seems to cover your vision as you go berserk! You feel yourself moving faster!
You feel mighty!

If already berserk: You're already berserk!
If -Berserk: You're too exhausted to go berserk.
Mummy, ghoul, or bloodless vampire: You cannot raise a blood rage in your lifeless body.
Formicid: Your stasis prevents you from going berserk.
If mesmerised (not by the obsidian axe): You are too mesmerised to rage.
Affected by Cause Fear: You are too terrified to rage.

Under the effect of Death's Door: You can't enter a blood rage from death's door.

History

  • Prior to 0.25, the berserk status gave the player a +5 Strength bonus.
  • Prior to 0.9, this potion could be used after drawing the Battlelust card to cancel the effect entirely.
Potions
Ambrosia • Attraction • Berserk rage • Brilliance • Cancellation • Curing • Enlightenment • Experience • Haste • Heal wounds • Invisibility • Lignification • Magic • Moonshine • Might • Mutation • Resistance
Contents