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Summon Holies: Difference between revisions

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imported>Bwijn
Seraph can cast it too; is it really obsolete? replaced by another monster spell?
Predelnik (talk | contribs)
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{{obsolete}}
{{version034}}
'''Summon Holies''' is a monsters-only spell which summons 1-5 of the following [[holy]] creatures, with the following weightings:
{{monster spell info}}
*{{White|A}} [[Angel]] (53.2% weight)
*{{LightBlue|A}} [[Cherub]] (42.6%)
*{{Yellow|p}} [[Spirit]] (2.7%)
*{{White|H}} [[Shedu]] (0.5%)
*{{Red|G}} [[Ophan]] (0.5%)
*{{White|@}} [[Paladin (monster)|Paladin]] (0.5%)


The following monsters can cast Summon Holies:
'''Summon Holies''' is a monsters-only spell which summons 1-8 of the following [[holy]] creatures, with the following weightings<ref>{{source ref|0.34.1|mon-cast.cc|8155}}</ref>:
*[[Blessed toe]]
*{{monsterlink|Angel}} (43.3%)
*[[Seraph]]
*{{monsterlink|Cherub}} (34.6%)
*{{monsterlink|Daeva}} (21.6%)
*{{monsterlink|Ophan}} (0.4%)


[[Category:Monster spells]]
{{monsters with spell}}
 
Seraphim can sustain at most four creatures summoned by this spell. Even though they can summon twice as many allies at once, most of them disappear in a few turns due to the summoning cap.
 
==History==
*Summon Holies returned as a spell on seraphim in [[0.16]].
*[[Blessed toe]]s could cast Summon Holies prior to their removal in [[0.12]].
*Prior to [[0.12]], the list of possible summons included [[spirit]]s, [[shedu]], and [[Paladin (monster)|paladins]].
*Prior to [[0.10]], the spell could summon a [[silver star]], [[phoenix]], or [[apis]].
 
==References==
<references />

Latest revision as of 19:12, 6 July 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
 Summon Holies
Casting noise 5
Spell noise 0
Flags Mons abjure, Monster
Calls forth divine warriors to aid the caster.

Summon Holies is a monsters-only spell which summons 1-8 of the following holy creatures, with the following weightings[1]:

The following enemies cast Summon Holies:

Seraphim can sustain at most four creatures summoned by this spell. Even though they can summon twice as many allies at once, most of them disappear in a few turns due to the summoning cap.

History

References