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Stabber: Difference between revisions

From Ashenzari's Archive
imported>CommanderC
Created page with "{{stub}} Monsters with the '''Stabber''' will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch ..."
 
imported>Ge0ff
fix wiki links and unstub
 
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{{stub}}
{{obsolete}}
Monsters with the '''Stabber''' will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behaviour.
 
Monsters with the '''Stabber''' flag will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behavior. These monsters also bypass half the target's [[AC]] on stabs.
 
In past versions, [[spriggan enchanter]]s and [[spriggan assassin]]s had this flag.
 
*[[:Category:Stabber|List of monsters with this flag]]
 
==History==
This flag was added in [[0.13]].

Latest revision as of 13:00, 22 December 2021

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Monsters with the Stabber flag will try to maintain their distance (using ranged attacks) until such a time as their target is incapacitated, at which time they switch to melee to attack their target. Stabbers without a means of ranged attack will assume normal monster behavior. These monsters also bypass half the target's AC on stabs.

In past versions, spriggan enchanters and spriggan assassins had this flag.

History

This flag was added in 0.13.

Contents