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Ring of wizardry: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Added version tag, cleaned up. Can anyone confirm this wear-ID situation?
imported>TechHead
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{{version013}}
{{version030}}
{{item
{{item
  |itemtype = Jewellery
  |itemtype = Jewellery
  |name = Ring of wizardry
  |name = Ring of wizardry
  |cost = 220
  |cost = 220
|weight = 1.0
}}
}}
{{flavour|A ring that increases the ability of its wearer to use magical spells.}}


{{flavour|This ring increases the ability of its wearer to use magical spells.}}
Wearing a '''ring of wizardry''' improves your [[spell success]] rate significantly. This stacks with other sources of [[wizardry]], but with diminishing returns.


Wearing a '''ring of wizardry''' provides you with 3 points of [[wizardry]], improving your [[spell success]] rate significantly. This stacks with other sources of wizardry, but with rapidly diminishing returns.
==Desirability==
Good for spellcasters, especially in the early game. Wizardry is always better for decreasing failure rate than a [[ring of intelligence]]. For casters, the single biggest jump in power is when a spell goes from "failure is too high to be used" to "failure is low enough to be used"; wizardry can help reach that.


Because spell power eventually winds up mattering much more than spell success rate, [[ring]]s of wizardry are usually less desirable than rings which improve the power behind your spells, such as [[rings of fire]], [[ring of ice|ice]], or [[ring of intelligence|intelligence]]. However, if you intend to cast spells with low intelligence, heavy armour, or simply beyond the limits of your current skills, a ring of wizardry can be extremely helpful.
Once you can comfortably cast a given spell without wizardry, a ring of intelligence (which also increases [[spell power]]) or a defensive ring will likely be preferable. Wizardry is useless for those who aren't casting any spells to begin with.


This ring will be identified when worn so long as you have some [[Spellcasting]] skill.
==History==
*Prior to [[0.14]], a [[staff of wizardry]] provided a slightly better bonus to wizardry than the ring.
*Prior to [[0.8]], this ring would not auto-identify.


==History==
{{jewellery}}
Prior to [[0.8]], this ring would not auto-identify.


[[Category:Ring]]
[[Category:Rings]]

Latest revision as of 06:06, 1 May 2026

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Ring of wizardry
Icon
A ring that increases the ability of its wearer to use magical spells.

Wearing a ring of wizardry improves your spell success rate significantly. This stacks with other sources of wizardry, but with diminishing returns.

Desirability

Good for spellcasters, especially in the early game. Wizardry is always better for decreasing failure rate than a ring of intelligence. For casters, the single biggest jump in power is when a spell goes from "failure is too high to be used" to "failure is low enough to be used"; wizardry can help reach that.

Once you can comfortably cast a given spell without wizardry, a ring of intelligence (which also increases spell power) or a defensive ring will likely be preferable. Wizardry is useless for those who aren't casting any spells to begin with.

History

  • Prior to 0.14, a staff of wizardry provided a slightly better bonus to wizardry than the ring.
  • Prior to 0.8, this ring would not auto-identify.
Jewellery
Amulets Acrobat • Chemistry • Dissapation • Faith • Guardian spirit • Magic regeneration • Reflection • Regeneration • Wildshape
Rings Dexterity • Evasion • Flight • Intelligence • Magical power •
Poison resistance • Positive energy • Protection • Protection from cold • Protection from fire • Resist corrosion • See invisible • Slaying • Strength • Willpower • Wizardry