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Potion of heal wounds: Difference between revisions

From Ashenzari's Archive
imported>Slobodan
this was also pre-0.17 instead of 0.19, now fixed for rot and also removed mention of wand of heal wounds. Needs new flavour text to be 0.21!
imported>Ge0ff
fix formula; see random2 for how random2(x) and, similarly, random2avg(x, n) functions work
 
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{{item
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  |itemtype = Potion
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{{flavour|A magical healing elixir which causes wounds to close and heal almost instantly.}}


 
[[Quaff]]ing a '''potion of heal wounds''' restores <code>9 + 3d28/3</code> [[HP]]<ref>{{source ref|0.30.1|potion.cc|208}}</ref> (10-37 HP, 23 HP on average), up to your max HP.  
[[Quaff]]ing a '''potion of heal wounds''' restores 9 + 3d28/3 [[HP]] (23 on average), up to your max HP. Any rot damage will be healed first. Each point of rot reduces the effectiveness of healing by 2 points for every point of rot.
 


{{crawlquote|You feel much better.}}
{{crawlquote|You feel much better.}}


==Strategy==
Unlike a [[potion of curing]], potions of heal wounds do not cure [[status effects]] ([[poison]] or [[confusion]]), but the restored HP may keep you alive long enough for them to pass on their own.
Unlike a [[potion of curing]], potions of heal wounds do not cure [[status effects]] (e.g. [[poison]], [[sickness]], or [[confusion]]), but the restored HP may keep you alive long enough for them to pass on their own.


==History==
==History==
*Prior to [[0.26]], this potion could restore [[rot]]ted HP.
*Prior to [[0.17]], potions of heal wounds could only heal rot damage at or near full health.
*Prior to [[0.17]], potions of heal wounds could only heal rot damage at or near full health.
==References==
<references />


{{potions}}
{{potions}}

Latest revision as of 14:09, 19 December 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Type Potion
Name Potion of heal wounds
Icon
A magical healing elixir which causes wounds to close and heal almost instantly.

Quaffing a potion of heal wounds restores 9 + 3d28/3 HP[1] (10-37 HP, 23 HP on average), up to your max HP.

You feel much better.

Unlike a potion of curing, potions of heal wounds do not cure status effects (poison or confusion), but the restored HP may keep you alive long enough for them to pass on their own.

History

  • Prior to 0.26, this potion could restore rotted HP.
  • Prior to 0.17, potions of heal wounds could only heal rot damage at or near full health.

References