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Paralysis Gaze: Difference between revisions

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{{version030}}
{{obsolete}}
{{Flavour|Irresistably prevents a creature from taking any action for a short time, requiring multiple charges but not line of fire.}}
{{monster spell info}}


'''Paralysis Gaze''' is a monster-only spell that irresistibly [[paralyse]]s its target, ignoring line of fire. It requires 2 casts to use: the first cast charges the spell, and the second cast paralyses you. The charge cannot be [[dispel]]led, and won't fade away over time.
'''Paralysis Gaze''' is a monster-only spell that irresistibly [[paralyse]]s its target, ignoring line of fire. It requires 2 casts to use: the first cast charges the spell, and the second cast paralyses you. The charge cannot be [[dispel]]led, and won't fade away over time, not even if you leave the floor.


{{monsters with spell}}
{{monsters with spell}}


==History==
==History==
*In [[0.31]], this spell's charge will be reset if you leave the floating eye's current floor.
*In [[0.31]], this spell was replaced with [[Vitrifying Gaze]]. This spell still exists in the game's code, but is currently unused.
 
[[Category: Monster spells]]
[[Category: Crystal Ball Articles]]

Latest revision as of 18:06, 10 June 2026

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
 Paralysis Gaze
Casting noise 4
Spell noise 0
Range LOS
Flags Monster, Target
Irresistibly prevents a creature from taking any action for a short time, requiring multiple charges but not line of fire.

Paralysis Gaze is a monster-only spell that irresistibly paralyses its target, ignoring line of fire. It requires 2 casts to use: the first cast charges the spell, and the second cast paralyses you. The charge cannot be dispelled, and won't fade away over time, not even if you leave the floor.

The following enemies cast Paralysis Gaze:

History

  • In 0.31, this spell was replaced with Vitrifying Gaze. This spell still exists in the game's code, but is currently unused.
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