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No Unsafe Potions: Difference between revisions

From Ashenzari's Archive
Hordes (talk | contribs)
Created page with "{| cellpadding="4" cellspacing="0" border="1" |- style="font-style:italic;" |Rank||Effect||Flavor |- |1||Taking enough damage has a chance to give -Potion,<br>which prevents..."
 
imported>Hordes
v. bump
 
(12 intermediate revisions by 2 users not shown)
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|Rank||Effect||Flavor
|Rank||Effect||Flavor
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|1||Taking enough damage has a chance to give -Potion,<br>which prevents drinking [[potions]]s||You ocassionally lose the ability to drink potions when taking damage.
|1||Taking damage has a 1% chance to give -Potion (which prevents drinking [[potion]]s).||You occasionally lose the ability to drink potions when taking damage.
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|2||Same as the previous level but with lower HP thresholds.||You sometimes lose the ability to drink potions when taking damage.
|2||Chance increased to 3%.||You sometimes lose the ability to drink potions when taking damage.
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| colspan="3" |
For levels 1/2:<br>Attacks that deal at least 12% / 5% max HP may prevent you from drinking potions.<br>Chance increases with strength; attacks dealing 50% / 20% max HP will always do so.<br>Lasts for 1d(damage) turns, maximum 30.
|- style="font-style:italic;"  
|- style="font-style:italic;"  
| colspan="3" |
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<noinclude>
<noinclude>
==History==
==History==
*Prior to [[0.31]], the chance to gain -Potion depended on damage dealt.
:Attacks that dealt at least 12% / 5% max HP could prevent you from quaffing potions. Chance increased linearly with damage, up to 50% / 20% damage, where it always happenned. In addition, attacks bringing you below 30% max HP would always give -Potion. Lasts for 1d(damage) turns, maximum 30.
*Prior to [[0.29]], was a 1-rank mutation (equal to level 2 of the current mut), exclusive to [[Ru]].
*Prior to [[0.29]], was a 1-rank mutation (equal to level 2 of the current mut), exclusive to [[Ru]].

Latest revision as of 16:36, 15 February 2024

Rank Effect Flavor
1 Taking damage has a 1% chance to give -Potion (which prevents drinking potions). You occasionally lose the ability to drink potions when taking damage.
2 Chance increased to 3%. You sometimes lose the ability to drink potions when taking damage.

Bad mutation

History

  • Prior to 0.31, the chance to gain -Potion depended on damage dealt.
Attacks that dealt at least 12% / 5% max HP could prevent you from quaffing potions. Chance increased linearly with damage, up to 50% / 20% damage, where it always happenned. In addition, attacks bringing you below 30% max HP would always give -Potion. Lasts for 1d(damage) turns, maximum 30.
  • Prior to 0.29, was a 1-rank mutation (equal to level 2 of the current mut), exclusive to Ru.
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