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Ignite Blood: Difference between revisions

From Ashenzari's Archive
imported>LunaeLumen
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imported>Hordes
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|Rank||Effect||Flavor
|Rank||Effect||Flavor
|-
|-
|1||Blood spilled in your [[LOS]] has a 33% chance to immediately burst into a [[cloud]] of [[flame]]. You are immune to clouds of flame.||Your demonic aura sometimes causes spilled blood to erupt in flames.
|1||Blood spilled in your [[LOS]] has a 33% chance to immediately burst into a [[cloud]] of [[flame]].<br>You are immune to clouds of flame.||Your demonic aura sometimes causes spilled blood to erupt in flames.
|-
|-
|2||Chance of igniting blood increased to 66%. Flame cloud duration improves.|| Your demonic aura often causes spilled blood to erupt in flames.
|2||Chance of igniting blood increased to 66%. Flame cloud duration improves.|| Your demonic aura often causes spilled blood to erupt in flames.
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<noinclude>
<noinclude>
==History==
==History==
Prior to [[0.27]], rank 1 granted rF+, and rank 2 granted flame cloud immunity.
*Prior to [[0.27]], rank 1 granted rF+, and rank 2 granted flame cloud immunity.
Prior to [[0.15]], rank 1 granted [[scroll]] [[conservation]], and rank 2 granted rF+.
*Prior to [[0.15]], rank 1 granted [[scroll]] [[conservation]], and rank 2 granted rF+.
</noinclude>
</noinclude>



Latest revision as of 23:08, 17 May 2023

Rank Effect Flavor
1 Blood spilled in your LOS has a 33% chance to immediately burst into a cloud of flame.
You are immune to clouds of flame.
Your demonic aura sometimes causes spilled blood to erupt in flames.
2 Chance of igniting blood increased to 66%. Flame cloud duration improves. Your demonic aura often causes spilled blood to erupt in flames.
3 Chance of igniting blood increased to 100%. Flame cloud duration improves. Your demonic aura causes all spilled blood to erupt in flames.

Flame clouds appear where player or enemy blood is spilled and last from mutlevel + 2 to 3 * mutlevel + 1 turns.

Good mutation, Demonspawn mutation


History

  • Prior to 0.27, rank 1 granted rF+, and rank 2 granted flame cloud immunity.
  • Prior to 0.15, rank 1 granted scroll conservation, and rank 2 granted rF+.
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