Jump to content
Toggle menu
  • 3.1K articles
  • 4.4K files
  • 19 users
  • 91.5K edits
Ashenzari's Archive
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Hunting Cry: Difference between revisions

From Ashenzari's Archive
Hordes (talk | contribs)
This spell existed and was separate from warning cry
imported>Ge0ff
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{obolete}}
{{obsolete}}
{{flavour|Alerts nearby allies of the user to their target's location.}}
{{flavour|Alerts nearby allies of the user to their target's location.}}


'''Hunting Cry''' is a monster-only spell which creates a loud [[noise]], and alerts other monsters of the same [[type|genus]] of your location. The alert is functionally the same as being [[mark]]ed for a single turn, only to monsters of the same genus.
'''Hunting Cry''' is a monster-only spell which creates a loud [[noise]], and alerts other monsters of the same [[type|genus]] of your location. The alert is functionally the same as being [[mark]]ed for a single turn, but only to monsters of the same genus.


The following monsters can cast Hunting Cry:
The following monsters can cast Hunting Cry:
Line 10: Line 10:


==History==
==History==
*Hunting Cry was removed in [[0.18]], replaced by [[Warning Cry]].
*Hunting Cry was replaced by [[Warning Cry]] in [[0.18]].
*Hunting Cry was introduced in [[0.16]].
*This spell was introduced in [[0.16]].

Latest revision as of 17:06, 1 December 2023

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Alerts nearby allies of the user to their target's location.

Hunting Cry is a monster-only spell which creates a loud noise, and alerts other monsters of the same genus of your location. The alert is functionally the same as being marked for a single turn, but only to monsters of the same genus.

The following monsters can cast Hunting Cry:

History

Contents