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Hound: Difference between revisions

From Ashenzari's Archive
imported>MoogleDan
Updated flavour for 0.11, cleaned up
imported>Ge0ff
+history
 
(17 intermediate revisions by 10 users not shown)
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{{version011}}
{{version031}}
 
{{list of | canines}}
{{monster
{{monster info}}
|name=hound
|glyph={{Yellow|h}}
|tile=[[File:Hound.png]]
|flags={{Sense invisible flag}}<br>{{Warm blood flag}}<br>{{Blood scent flag}}
|resistances=None
|vulnerabilities=None
|max_chunks=2
|meat={{Clean corpse}}
|xp=43
|holiness={{Natural}}
|magic_resistance=12
|hp_range=9 - 24
|avg_hp=16
|armour_class=2
|evasion=13
|habitat=land
|speed=15
|size={{Small}}
|item_use={{Uses nothing}}
|attack1=6 ({{Bite type}}: {{Plain flavour}})
|attack2=
|attack3=
|attack4=
|hit_dice=3
|base_hp=3
|extra_hp=5
|fixed_hp=0
|intelligence={{Animal intelligence}}
|genus=hound
|species=hound
}}
{{Flavour|A fearsome hunting dog, lithe and alert. Its master must be long gone, for it looks disheveled, and has a lean and hungry look.
 
----
 
"A traveler, by the faithful hound, Half-buried in the snow was found, Still grasping in his hand of ice That banner with the strange device, Excelsior!"
 
-Henry Wadsworth Longfellow, "Excelsior"}}


==Useful Info==
==Useful Info==
'''Hounds''' are the second sorts of canines you are likely to encounter. Although bigger and stronger than [[jackals]], they do not travel in packs, and the fact that they have clean [[corpse]]s and decent early-game [[experience]] values makes them a much more welcome sight. They can be found in the early portions of [[the Dungeon]], and sometimes accompany the [[unique]] [[list of gnolls|gnoll]] [[Grum]].
'''Hounds''' are the second sorts of canines you are likely to encounter. They are fast enemies that are bigger and stronger than [[jackal]]s, although they don't travel in packs. They can be found in the early portions of [[the Dungeon]].


==Tips & Tricks==
==Tips & Tricks==
None required.
*A hound can manage to chew up a fragile caster, but that's only if you let it get close enough to hit you.
*For melee characters, they are moderately tough threats. Not especially difficult, but their speed makes it difficult to retreat. Don't fight (or explore) at low HP if you can at all help it.
 
==History==
*Prior to [[0.31]], players could summon them via [[Call Canine Familiar]].

Latest revision as of 19:43, 4 February 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

For a list of all canines, see list of canines.

A fearsome hunting dog, lithe and alert.

“A traveller, by the faithful hound, Half-buried in the snow was found, Still grasping in his hand of ice That banner with the strange device, Excelsior!”
-Henry Wadsworth Longfellow, “Excelsior”

Useful Info

Hounds are the second sorts of canines you are likely to encounter. They are fast enemies that are bigger and stronger than jackals, although they don't travel in packs. They can be found in the early portions of the Dungeon.

Tips & Tricks

  • A hound can manage to chew up a fragile caster, but that's only if you let it get close enough to hit you.
  • For melee characters, they are moderately tough threats. Not especially difficult, but their speed makes it difficult to retreat. Don't fight (or explore) at low HP if you can at all help it.

History