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Hell hound: Difference between revisions

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{{list of | canines}}
{{list of | canines}}
{{monster info}}
{{monster info}}


==Useful Info==
==Useful Info==
'''Hell hounds''' are dangerous [[demonic]] canines, flaming beasts that arrive in packs and breathe [[fire]] (3d10). Fortunately they are almost unheard of outside of [[the Abyss]], [[Pandemonium]], and the [[Hell]]s, and by the time you get there, they're nearly harmless. However, if you see them outside of those places and they're not guarding the entrance of the [[Lair]], part of the [[Lair]]:8 vault, or some [[Volcano]] Layout, that's almost always a sign that [[Azrael]] is near.
'''Hell hounds''' are fast and dangerous [[demonic]] canines, flaming beasts that arrive in packs and breathe [[fire]] (3d10). Fortunately they are almost unheard of outside of [[the Abyss]], [[Pandemonium]], and the [[Hell]]s, and by the time you get there, they're nearly harmless. However, if you see them outside of those places and they're not guarding the entrance of the [[Lair]], a [[Lair#Lair:6 vaults|Lair:6 vault]], or some [[Volcano]] layout, that's almost always a sign that [[Azrael]] is near.


{{monster spells}}
{{monster spells}}

Latest revision as of 12:05, 1 April 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.

For a list of all canines, see list of canines.

A huge black dog with glowing red eyes, and smoke pouring from its fanged mouth.

“About her middle round
A cry of Hell-hounds never-ceasing barked
With wide Cerberean mouths full loud, and rung
A hideous peal; yet, when they list, would creep,
If aught disturbed their noise, into her womb,
And kennel there; yet there still barked and howled
Within unseen.”
-John Milton, _Paradise Lost_, Book II, 1667.

Useful Info

Hell hounds are fast and dangerous demonic canines, flaming beasts that arrive in packs and breathe fire (3d10). Fortunately they are almost unheard of outside of the Abyss, Pandemonium, and the Hells, and by the time you get there, they're nearly harmless. However, if you see them outside of those places and they're not guarding the entrance of the Lair, a Lair:6 vault, or some Volcano layout, that's almost always a sign that Azrael is near.

Spells

Tile Name Damage Range Flags
Fire Breath 3d10 5 Natural flag,
Breath flag

Tips & Tricks

Fire resistance helps. As with many fire-themed monsters, hitting them with cold damage works particularly well.